Shape Tweening
|
|||||||||
| Many people find it hard to get shape tweening to work well in Flash, whilst motion tweening is fairly easy to grasp. If you haven't learnt how to motion tween first, then you might find some of the concepts in this tutorial hard to understand. This tutorial will help you get a better understanding of how it works and some techniques of getting an effective shape tween. | |||||||||
|
On the time line click on frame 15 and press F7. This adds a blank keyfame at frame 15. The circle should disappear because you're on frame 15. Now draw a perfect square(hold Shift) using the Rectangle tool. Align the square in the middle of the stage. |
![]() Figure 1 |
||||||||
2 - Tweening the Shapes Play the animation. |
|||||||||
3 - Adding Shape Hints Add another 3 hints and place them on the other edges of the circle(Figure 3a). Now go to frame 15, and place the corresponding shape hints on each corner of the square(Figure 3b). Notice how they will turn green once they are snapped onto an edge.
Frame 1's shape hints should also now turn yellow. |
|||||||||
| 4 - Tweening Techiniques Effective shape tweeners consider the two shapes being tweened. For instance tweening two very different letters willl be hard to make it look good. Good tweening usually involves easing in or out for a more realistic effect. You can find this option in the Frame Panel. Also shape tweening allows you to add color changes and gradient fills. I've created a slightly more interesting tween down the bottom(Figure 4) using a radial gradient fill with some alpha effects on two different layers. |
|
||||||||






